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Classes

A Class, sometimes called a Job, is a specialization chosen by players when they create their characters. Each class has its own advantages and disadvantages.
To be brutally honest, our admins are terribly, terribly lazy - so to make their lives easier, each class name is a link to the .hack// wikia where you can find in-depth but not extensively long information on each class. The admins are, however, nice enough to provide a breif rundown of each one so you can narrow down which ones pique your interest. Please be forewarned that the links will open in new windows.

Adept Rogues are eventually capable to equip various weapons and use various magic. However, each weapon must be learned separately and require items, but the training will eventually pay off making them highly adaptable in any situation.

Blade Brandiers fight with a sword similar to a katana. It is said that all warrior classes derive from this class. Although their abilities are average, they can adapt to a wide variety of situations.

Macabre Dancers are experts at status and ability magic. Since they are allied with both the light and dark spirits, they are proficient in healing and attack magic. They hold large fans in both hands during battle. Their dancing form is said to enchant those who watch.

Edge Punishers are a job class that prefers to wield giant swords. A blow from one of these weapons has enormous power. It can slice most enemies in half with a single strike.

Flick Reapers specialize in attacks meant to keep multiple enemies away. However, they are ineffective at long range.

Harvest Clerics are experts in healing magic and are allied with the light spirits. They wield a staff in battle in the name of Eir, the Goddess of Tranquility. They can use some attack magic after they reach a certain level, but most concentrate on healing and support magic.

Lord Partizans wield a giant lance. No other class can match its piercing power. They have high defensive power compared to other classes, but are weaker against magic.

Shadow Warlocks are experts in attack magic and are allied with the dark spirits. They always carry a book of spells known as a Grimoire to heighten their magic power. Although they can use some healing magic, their repertoire is limited and not very efficient.

Steam Gunners specialize in long-range attack and are weak against close encounters, but if necessary their guns can be used as powerful melee weapons which keep most enemies away.

Tribal Grapplers use their own fists as weapons. They have high agility similar to Twin Blades and possess high HP. However, their low defense value makes it crucial to pay attention in battle.

Twin Blades are the most balanced class in The World. They are noted for their superior traveling speed and hit rate. Twin Blades are the proverbial "jack of all trades, master of none" due to the fact that while they have decent attack stat growths and have decent magical stats, they are unable to equip the strongest armors, have lower attack growths than the other classes, and do not have access to stronger magic skills.
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